René Habermann

René Habermann is a German indie game developer and co-founder of the studio Bippinbits, based in Radeberg near Dresden. He developed Dome Keeper, a roguelike mining and tower defense game that originated from a Ludum Dare game jam.

René Habermann, Director at Bippinbits will be talking about how to prototype your next game and how to avoid common pitfalls.


Session

11-11
16:30
50min
Don't ship the wrong game!
René Habermann

Shipping a good game that no one desires is a sad affair. It's also easy to accidentally make a production too large. I'll share how we avoid this by building many prototypes, evaluating them against real people and then go into an appropriately scoped production, staying happy devs in rough times. Maybe most importantly, i'll share how we validate prototypes to find the games with potential among the crowd, as it's simply not something predictable or plannable.

Talk
Ballsaal