Jackie Codes

Jackie Codes is a passionate game developer and content creator known for streaming game development on Twitch and creating tutorials and devlogs on YouTube. With a love for the Godot Engine, Jackie finds that it allows for creative expression in an awesome interactive medium.

Specializing in RPG and Adventure games, Jackie focuses on expressing deeper concepts through gameplay. With four years of experience using tilemaps in Godot for open-world RPG development, Jackie has become intimately familiar with the system’s capabilities and limitations.


Session

11-12
12:00
50min
Tilemaps
Jackie Codes

This talk explores the powerful capabilities and practical challenges of working with Godot’s tilemap system, drawing from real-world experience building an open world game. From optimization techniques that keep large worlds running smoothly to the underutilized Scene Tiles feature, you’ll learn how to leverage tilemaps beyond basic level design. The session covers procedural generation using noise and resources for testing, serialization strategies that make saving and loading efficient, and the evolution of terrain systems from Godot 3.5 to modern approaches.

Talk
Iberico