Sarah Spiers

Sarah Spiers is a seasoned game producer who believes in the power of games to open doors for new creators. She is the Senior Producer of Threadbare, Endless Access’ open-source narrative adventure built with the Godot engine and shaped by a growing community of learners and contributors. Before Endless, Sarah was Development Director at Electronic Arts, where she led the simulation team for Project Rene. Her work has been recognized with a spot on Forbes’ 30 Under 30 in Games (2022) and induction into the Women in Games Hall of Fame (2021). Outside of production, Sarah channels her creativity into surrealist fantasy-horror writing. She also serves on the Board for the Boston Public Library Fund, always connecting her professional craft with a passion for accessible, community-driven creativity.


Session

11-11
12:00
25min
Collaborative Game Development with Godot: From Studio Model to Community-Built Games
Will Thompson, Sarah Spiers

Games can be more than finished products—they can be living classrooms.
In this session, Sarah Spiers (Senior Producer of Threadbare, former Development Director at EA, Forbes 30 Under 30) and Will Thompson (open-source developer, Endless Access) will share how collaborative development with Godot can transform game-making into a pathway for new creators.

Sarah will frame why open-source practices matter for the future of the industry and how collaborative models give new voices a way in. Will will showcase Threadbare, Endless Access’ open-source narrative adventure built in Godot, where learners and contributors from around the world are shaping the game. Attendees will see how the project is structured to welcome contributors of all levels, what challenges and successes have emerged, and how Godot powers not just great games but inclusive, community-driven learning.

Talk
Iberico