Will Thompson
Will Thompson has spent his career at the intersection of open-source technology and digital inclusion. After more than a decade building Linux distributions and desktop tools to help close the digital divide, he now develops open-source games with Endless Access. As a core developer on Threadbare, he uses Godot not just to build a game but to create an entry point where learners and first-time contributors can practice real-world skills in coding, art, and collaborative development.
Session
Games can be more than finished products—they can be living classrooms.
In this session, Sarah Spiers (Senior Producer of Threadbare, former Development Director at EA, Forbes 30 Under 30) and Will Thompson (open-source developer, Endless Access) will share how collaborative development with Godot can transform game-making into a pathway for new creators.
Sarah will frame why open-source practices matter for the future of the industry and how collaborative models give new voices a way in. Will will showcase Threadbare, Endless Access’ open-source narrative adventure built in Godot, where learners and contributors from around the world are shaping the game. Attendees will see how the project is structured to welcome contributors of all levels, what challenges and successes have emerged, and how Godot powers not just great games but inclusive, community-driven learning.