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DTSTART:20001029T040000
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UID:pretalx-godotfest-25-G3WASY@pretalx.godotfest.com
DTSTART;TZID=CET:20251111T153000
DTEND;TZID=CET:20251111T162000
DESCRIPTION:The development of Halls of Torment has taught us many lessons 
 about making commercial games in Godot. In this talk we will take a deep d
 ive into the games' code and share our learnings about project structure\,
  programming patterns\, performance profiling\, and many other technical t
 opics.
DTSTAMP:20260814T010059Z
LOCATION:Ballsaal
SUMMARY:A Peek Under the Hood: Technical Learnings from Halls of Torment - 
 Paul Lawitzki
URL:https://pretalx.godotfest.com/godotfest-25/talk/G3WASY/
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